ASSIGNMENT 6:
3DS Max Animation// Serpentine Wall
3DS Max Animation// Serpentine Wall
>>This is my final animation of Assignment 3, the Rhino Stair and Serpentine Wall project, from earlier in the course.
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PROCESS//
Inserted final images into Photoshop's timeline feature and then converted them to a frame animation.
Click here for the YouTube tutorial used. |
After adjusting the time between each frame, I rendered out the animation and saved it as an .mp4.
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What kinds of applications does this have in your future design work?
This animation technique can be applied to just about any design project! I see myself using animations in future projects as a supplement to renderings. Animations almost give the project a "fourth" dimension.
How comfortable are you with lighting systems in Max? Materials?
I would say I am pretty comfortable working with natural lighting in 3DS Max. I think I still need to do more experimentation with artificial lighting to become comfortable with it! As far as materials go, I feel comfortable creating and applying them to a layer or object. I think there is a lot more to explore since we've only worked with Mental Ray.
Do you feel comfortable working between all the software you have experienced to this point? Which do you feel the least comfortable with and why?
After working with all the software, I think I have a good grasp on how they work in conjunction with one another. In general, I am least comfortable with the AutoDesk software. I think 3DS Max comes off as a difficult software to work with, but you just have to know what to look for. In Revit, simple tasks turn into the most difficult. However, I think I spent enough time with it to want to use it again. Therefore, I think I am the least comfortable with AutoCAD because we didn't do very much with it. However, the software itself will be the quickest to learn once I start to use it more.
This animation technique can be applied to just about any design project! I see myself using animations in future projects as a supplement to renderings. Animations almost give the project a "fourth" dimension.
How comfortable are you with lighting systems in Max? Materials?
I would say I am pretty comfortable working with natural lighting in 3DS Max. I think I still need to do more experimentation with artificial lighting to become comfortable with it! As far as materials go, I feel comfortable creating and applying them to a layer or object. I think there is a lot more to explore since we've only worked with Mental Ray.
Do you feel comfortable working between all the software you have experienced to this point? Which do you feel the least comfortable with and why?
After working with all the software, I think I have a good grasp on how they work in conjunction with one another. In general, I am least comfortable with the AutoDesk software. I think 3DS Max comes off as a difficult software to work with, but you just have to know what to look for. In Revit, simple tasks turn into the most difficult. However, I think I spent enough time with it to want to use it again. Therefore, I think I am the least comfortable with AutoCAD because we didn't do very much with it. However, the software itself will be the quickest to learn once I start to use it more.
Time Log:
3DS Max // 7 hrs. 45 min.
>Rendering time // 2 hrs. 15 min.
>Troubleshooting // 5 hrs.
>Camera setup // 30 min.
Photoshop // 1 hr.
3DS Max // 7 hrs. 45 min.
>Rendering time // 2 hrs. 15 min.
>Troubleshooting // 5 hrs.
>Camera setup // 30 min.
Photoshop // 1 hr.